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Design in Figma, Animate in Anime.js? Nah. Do It All in ExodeUI.

2026-05-26ExodeUI Team
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Three tools, three subscriptions, three learning curves. ExodeUI replaces the Figma + Anime.js + React stack with one seamless workflow. Built in Bangalore, for the world.

Real Workflow: Before vs After

Before (Figma + Anime.js + React):

  1. Design in Figma
  2. Export assets
  3. Import to Anime.js
  4. Animate in Anime.js
  5. Export JSON
  6. Add Anime.js runtime to React app
  7. Write wrapper component
  8. Sync state manually

After (Figma + ExodeUI):

  1. Design in Figma
  2. Export to ExodeUI
  3. Add states and transitions visually
  4. Export React component

That's it. 4 steps instead of 8.

From Static to Living

Designers export from Figma. Developers open the export, add Anime.js for animations, wire up state management, and hope nothing breaks. This process repeats for every design change.

ExodeUI's Figma plugin exports designs directly into the visual editor where you add states, transitions, and logic. The output is a production-ready component that needs no Anime.js wrapper, no manual integration, no state management wiring.

The Figma Problem

Figma is exceptional for static design. But the moment you need interactivity — hover states, transitions, animations — you need Anime.js (or similar) to fill the gap. This creates a fragmented workflow where design lives in one tool and behavior lives in another.

ExodeUI eliminates this fragmentation. Your Figma designs import directly, and behavior is added visually through state machines — no Anime.js required.

Built in India, Built for the World

ExodeUI is proud to be an Indian product competing on the global stage. No favors, no subsidies — just better technology. Try it free and see why teams are switching from Anime.js.

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