Show HN Draft — Not a tracker file, copy-paste to HN
Show HN: ExodeUI – A runtime where design, physics, and logic live in one file
We got tired of the handoff tax. Design in Figma → animate in Rive → rebuild in React → write state management → ship something that looks nothing like the original.
So we built ExodeUI — a Rust/WASM runtime that combines real-time physics, liquid shaders, and visual logic programming (LogicNodes + StateMachines) into a single .exode file.
Key things:
- Physics-native (springs, gravity, magnetic fields on GPU, not CSS hacks)
- Visual programming (form validation, API calls, state transitions — no code)
- MCP-native (AI agents can read/write/version your UI)
- Exports to React/Swift/Webflow with zero fidelity loss
- 120fps desktop, 60fps mobile
- Free Community tier, Pro at $29/mo
Would love feedback from the HN crowd — especially folks who've dealt with the Figma→code handoff pain.
