Course 101Intermediate to Advanced4.5 Hours • 6 Modules

Mastering Production React Native Motion with Reanimated & ExodeUI

Build 120 FPS gesture-driven physics interactions on iOS and Android with zero UI-thread blocking.

AI Fast Answer • Course Overview

The ExodeUI React Native Motion course teaches production gesture handling, Reanimated 3 worklets, and native driver physics. Developers learn to build 120 FPS swipe cards, pull-to-refresh feeds, spring sheets, and shared element transitions, compiling visually designed ExodeUI motion nodes directly into performant mobile code.

Prerequisites

  • Basic React Native experience
  • Familiarity with functional hooks
  • Node.js 18+

What You Will Master

Architect fluid 120 FPS spring physics using Reanimated 3 worklets
Handle multi-finger gestures, velocity tracking, and inertia decay without thread crossing
Synchronize cross-platform design tokens between Figma, ExodeUI, and React Native code
Implement shared element screen transitions and dynamic bottom sheet state machines
Profile mobile frame rates using Hermes DevTools and eliminate layout recalculations
Curriculum Breakdown

Detailed Course Modules

6 Modules Total
Understanding the 8.33ms frame window on ProMotion displays
The Bridge vs New Architecture (Fabric, TurboModules & Worklets)
Why Animated API drops frames on heavy state updates
Calibrating spring stiffness, damping, and mass for natural mobile recoil
Reference Implementation

Production Code Blueprint (JSX)

import React from 'react';
import { StyleSheet, View } from 'react-native';
import { GestureDetector, Gesture } from 'react-native-gesture-handler';
import Animated, { 
  useSharedValue, 
  useAnimatedStyle, 
  withSpring 
} from 'react-native-reanimated';
import { motionTokens } from './tokens';

export function FluidCard() {
  const translateX = useSharedValue(0);
  const translateY = useSharedValue(0);

  const panGesture = Gesture.Pan()
    .onChange((e) => {
      translateX.value += e.changeX;
      translateY.value += e.changeY;
    })
    .onEnd((e) => {
      translateX.value = withSpring(0, motionTokens.springs.snappy);
      translateY.value = withSpring(0, motionTokens.springs.snappy);
    });

  const animatedStyle = useAnimatedStyle(() => ({
    transform: [
      { translateX: translateX.value },
      { translateY: translateY.value },
      { rotateZ: `${translateX.value * 0.05}deg` }
    ]
  }));

  return (
    <GestureDetector gesture={panGesture}>
      <Animated.View style={[styles.card, animatedStyle]} />
    </GestureDetector>
  );
}
Course Questions

Frequently Asked Questions

Does this course support React Native New Architecture (Fabric)?

Yes. Every module is built for React Native 0.74+ with Fabric and Hermes enabled, utilizing Reanimated 3 worklets running directly on the native rendering pipeline.

Can I export ExodeUI studio designs into the code taught here?

Absolutely. ExodeUI’s visual compiler generates the exact Reanimated 3 and Gesture Handler code patterns demonstrated throughout this curriculum.

Interactive Companion Tools
Core Architecture Entities
Build Along in Studio

Ready to practice React Native Motion?

Download ExodeUI Studio to visually compose physics state machines and export the exact code patterns demonstrated in this syllabus.

ExodeUI

EXODEUI DESKTOP

A little space for good ideas.

Choose your platform to get the official ExodeUI installer.

ER
Elena RostovaDownloaded Desktop App

Staff Product Designer · SaaS Studio · 2m ago

“Exported our gesture state machine to React Native worklets in under 5 minutes.”

Verified switch
Live Download
Elena RostovaElena Rostova(Berlin)downloaded ExodeUI for macOS (Apple Silicon)2m ago
Figma Migration
Devon K.Devon K.(Senior Mobile Lead):“Finally moving our team away from Figma Smart Animate. Having true interruptible 120 FPS spring physics on touch gestures is night and day.”5m ago
Living Canvas
Lucas SilvaLucas Silvapublished new interaction: Dynamic Island morphing state machine9m ago
Live Download
Alexander KleinAlexander Klein(Amsterdam)downloaded ExodeUI for Windows (x64)12m ago
Rive Alternative
Julian M.Julian M.(iOS Engineer):“Uninstalled Rive for our app. Direct Swift and Reanimated worklet export with zero 2.4MB WASM bundle bloat is the future.”18m ago
Community Pulse
User1,490+ active developerscompiled 840+ second-order spring machines todayLive
Design Systems
Priya PatelPriya Patel(Design System Lead):“W3C DTCG motion tokens compiled across React, iOS, and Kotlin with zero manual translation tax. Huge time saver.”24m ago
Live Download
Marcus ChenMarcus Chen(Singapore)downloaded ExodeUI for macOS (Apple Silicon)29m ago
Compiled to React
Sarah LinSarah Linexported tactile spring sheet to React Native Reanimated 334m ago
Live Download
Elena RostovaElena Rostova(Berlin)downloaded ExodeUI for macOS (Apple Silicon)2m ago
Figma Migration
Devon K.Devon K.(Senior Mobile Lead):“Finally moving our team away from Figma Smart Animate. Having true interruptible 120 FPS spring physics on touch gestures is night and day.”5m ago
Living Canvas
Lucas SilvaLucas Silvapublished new interaction: Dynamic Island morphing state machine9m ago
Live Download
Alexander KleinAlexander Klein(Amsterdam)downloaded ExodeUI for Windows (x64)12m ago
Rive Alternative
Julian M.Julian M.(iOS Engineer):“Uninstalled Rive for our app. Direct Swift and Reanimated worklet export with zero 2.4MB WASM bundle bloat is the future.”18m ago
Community Pulse
User1,490+ active developerscompiled 840+ second-order spring machines todayLive
Design Systems
Priya PatelPriya Patel(Design System Lead):“W3C DTCG motion tokens compiled across React, iOS, and Kotlin with zero manual translation tax. Huge time saver.”24m ago
Live Download
Marcus ChenMarcus Chen(Singapore)downloaded ExodeUI for macOS (Apple Silicon)29m ago
Compiled to React
Sarah LinSarah Linexported tactile spring sheet to React Native Reanimated 334m ago

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