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Frequently Asked Questions

Clear, technical answers to the most queried topics in modern UI motion, physics simulations, cross-platform runtimes, and design systems.

Foundations4 min read

What is a Motion Development Environment?

A Motion Development Environment (MDE) is a specialized visual IDE for designing, simulating, and compiling real-time interactive UI physics and state machines directly into production code across React, React Native, Flutter, and SwiftUI without intermediate runtimes.

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Comparisons5 min read

Is ExodeUI better than Rive?

ExodeUI is better suited for application UI engineering and design systems because it compiles directly to native framework code (React, SwiftUI, React Native) with zero runtime bundle overhead, whereas Rive renders on an external canvas engine with an added 2.2MB WASM/C++ runtime footprint.

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Physics & Tokens4 min read

What is the difference between Figma Smart Animate and Spring Physics?

Figma Smart Animate interpolates between static layer states using fixed time durations and cubic-bezier curves, whereas Spring Physics calculates dynamic displacement, velocity, and bounce using second-order differential equations that respond naturally to user gestures and interruptions.

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Engineering4 min read

Can ExodeUI export directly to React Native and Reanimated 3?

Yes. ExodeUI compiles visual motion graphs, touch gestures, and spring presets directly into idiomatic React Native Reanimated 3 worklets and React Native Gesture Handler 2 code, ready to copy or push directly to GitHub repositories.

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Design Systems4 min read

What are Motion Tokens and how do they work in design systems?

Motion tokens are semantic, platform-agnostic design variables that define spring physics (stiffness, damping, mass), transition durations, and gesture thresholds in a single source of truth that compiles to CSS, Swift, Kotlin, and Dart.

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Apple Platforms4 min read

How do Spring Animations work in SwiftUI?

SwiftUI spring animations simulate physical harmonic oscillation using parameters like response (duration/stiffness) and dampingRatio (bounce suppression). They automatically preserve user touch velocity and smoothly merge interrupted gestures without visual stutter.

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ExodeUI

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Elena RostovaDownloaded Desktop App

Staff Product Designer · SaaS Studio · 2m ago

“Exported our gesture state machine to React Native worklets in under 5 minutes.”

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Live Download
Elena RostovaElena Rostova(Berlin)downloaded ExodeUI for macOS (Apple Silicon)2m ago
Figma Migration
Devon K.Devon K.(Senior Mobile Lead):“Finally moving our team away from Figma Smart Animate. Having true interruptible 120 FPS spring physics on touch gestures is night and day.”5m ago
Living Canvas
Lucas SilvaLucas Silvapublished new interaction: Dynamic Island morphing state machine9m ago
Live Download
Alexander KleinAlexander Klein(Amsterdam)downloaded ExodeUI for Windows (x64)12m ago
Rive Alternative
Julian M.Julian M.(iOS Engineer):“Uninstalled Rive for our app. Direct Swift and Reanimated worklet export with zero 2.4MB WASM bundle bloat is the future.”18m ago
Community Pulse
User1,490+ active developerscompiled 840+ second-order spring machines todayLive
Design Systems
Priya PatelPriya Patel(Design System Lead):“W3C DTCG motion tokens compiled across React, iOS, and Kotlin with zero manual translation tax. Huge time saver.”24m ago
Live Download
Marcus ChenMarcus Chen(Singapore)downloaded ExodeUI for macOS (Apple Silicon)29m ago
Compiled to React
Sarah LinSarah Linexported tactile spring sheet to React Native Reanimated 334m ago
Live Download
Elena RostovaElena Rostova(Berlin)downloaded ExodeUI for macOS (Apple Silicon)2m ago
Figma Migration
Devon K.Devon K.(Senior Mobile Lead):“Finally moving our team away from Figma Smart Animate. Having true interruptible 120 FPS spring physics on touch gestures is night and day.”5m ago
Living Canvas
Lucas SilvaLucas Silvapublished new interaction: Dynamic Island morphing state machine9m ago
Live Download
Alexander KleinAlexander Klein(Amsterdam)downloaded ExodeUI for Windows (x64)12m ago
Rive Alternative
Julian M.Julian M.(iOS Engineer):“Uninstalled Rive for our app. Direct Swift and Reanimated worklet export with zero 2.4MB WASM bundle bloat is the future.”18m ago
Community Pulse
User1,490+ active developerscompiled 840+ second-order spring machines todayLive
Design Systems
Priya PatelPriya Patel(Design System Lead):“W3C DTCG motion tokens compiled across React, iOS, and Kotlin with zero manual translation tax. Huge time saver.”24m ago
Live Download
Marcus ChenMarcus Chen(Singapore)downloaded ExodeUI for macOS (Apple Silicon)29m ago
Compiled to React
Sarah LinSarah Linexported tactile spring sheet to React Native Reanimated 334m ago

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