Figma Alternative: ExodeUI
/ Runtime & Developer Handoff
Figma describes motion to a developer. Exode ships the motion itself.
The Handoff Illusion
Figma Motion's "Dev Mode" provides a read-only timeline where developers can inspect timing, easing curves, and keyframes, copying them as CSS, JSON, or React snippets. This closes the interpretation gap—developers no longer have to eyeball a video—but it maintains the handoff gap. The developer still has to wire up the logic, state, and framework plumbing.
ExodeUI eliminates handoff entirely. You design in Exode, export a `.exode` file, and drop it into the embedded WASM runtime via 8 native SDKs.
Runtime Export Capabilities
| Feature | Figma Motion | ExodeUI |
|---|---|---|
| Developer Export | ❌ Snippets only (CSS, React) | ✅ Full Embeddable Runtime |
| Supported Frameworks | React snippets, motion.dev | ✅ React, Swift, Vue, Svelte, Angular, Flutter, RN |
| Engine Core | DOM re-implementation | ✅ Rust compiled to WASM (120fps) |
| Interactive Output | ❌ Static videos/GIFs/SVGs | ✅ Interactive PDFs (.expdf), Live React Components |
The WASM Advantage
Exode's runtime isn't just a basic React player. It is a full Rust engine compiled to WASM. It handles the animation sampler, the state machine advancement, and renders directly to a DisplayList.
Because you are shipping the exact same engine you designed in, there is zero translation error. What you see is exactly what runs in production.
