ExodeUI

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Elena RostovaDownloaded Desktop App

Staff Product Designer · SaaS Studio · 2m ago

“Exported our gesture state machine to React Native worklets in under 5 minutes.”

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Elena RostovaElena Rostova(Berlin)downloaded ExodeUI for macOS (Apple Silicon)2m ago
Figma Migration
Devon K.Devon K.(Senior Mobile Lead):“Finally moving our team away from Figma Smart Animate. Having true interruptible 120 FPS spring physics on touch gestures is night and day.”5m ago
Living Canvas
Lucas SilvaLucas Silvapublished new interaction: Dynamic Island morphing state machine9m ago
Live Download
Alexander KleinAlexander Klein(Amsterdam)downloaded ExodeUI for Windows (x64)12m ago
Rive Alternative
Julian M.Julian M.(iOS Engineer):“Uninstalled Rive for our app. Direct Swift and Reanimated worklet export with zero 2.4MB WASM bundle bloat is the future.”18m ago
Community Pulse
User1,490+ active developerscompiled 840+ second-order spring machines todayLive
Design Systems
Priya PatelPriya Patel(Design System Lead):“W3C DTCG motion tokens compiled across React, iOS, and Kotlin with zero manual translation tax. Huge time saver.”24m ago
Live Download
Marcus ChenMarcus Chen(Singapore)downloaded ExodeUI for macOS (Apple Silicon)29m ago
Compiled to React
Sarah LinSarah Linexported tactile spring sheet to React Native Reanimated 334m ago
Live Download
Elena RostovaElena Rostova(Berlin)downloaded ExodeUI for macOS (Apple Silicon)2m ago
Figma Migration
Devon K.Devon K.(Senior Mobile Lead):“Finally moving our team away from Figma Smart Animate. Having true interruptible 120 FPS spring physics on touch gestures is night and day.”5m ago
Living Canvas
Lucas SilvaLucas Silvapublished new interaction: Dynamic Island morphing state machine9m ago
Live Download
Alexander KleinAlexander Klein(Amsterdam)downloaded ExodeUI for Windows (x64)12m ago
Rive Alternative
Julian M.Julian M.(iOS Engineer):“Uninstalled Rive for our app. Direct Swift and Reanimated worklet export with zero 2.4MB WASM bundle bloat is the future.”18m ago
Community Pulse
User1,490+ active developerscompiled 840+ second-order spring machines todayLive
Design Systems
Priya PatelPriya Patel(Design System Lead):“W3C DTCG motion tokens compiled across React, iOS, and Kotlin with zero manual translation tax. Huge time saver.”24m ago
Live Download
Marcus ChenMarcus Chen(Singapore)downloaded ExodeUI for macOS (Apple Silicon)29m ago
Compiled to React
Sarah LinSarah Linexported tactile spring sheet to React Native Reanimated 334m ago

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Gestures & Cards5 min read

Interactive 120 FPS Physics Swipe Card Deck

Direct Definition & Architecture

A physics-based swipe card couples continuous touch pan translation with angular rotation. On finger release, user velocity determines whether the card springs back to origin or accelerates beyond screen bounds, triggering an exit callback.

Live Physics Canvas
120 FPS GPU Render
Stiffness (Tension)320
Damping (Friction)24

Technical Specifications

Bundle Footprint
< 2.8 kB gzipped
Frame Rate
120 FPS Worklet Thread
Gesture Pipeline
PanGestureHandler + Velocity Preservation
Export Targets
React Native (Reanimated 3), React, SwiftUI

State Machine Graph

RestingCenter positioned with elevation shadow.
DraggingLinear offset tracked; rotation scaled by displacement.
DismissingSpring acceleration sends card offscreen beyond threshold.
RecoilSub-threshold release snaps back with organic oscillation.

Production Code Output

swipe-card.jsx
import React, { useState } from 'react';
import { motion, useMotionValue, useTransform } from 'framer-motion';

export function SwipeCard({ onDismiss, children }) {
  const x = useMotionValue(0);
  const rotate = useTransform(x, [-200, 200], [-18, 18]);
  const opacity = useTransform(x, [-200, -120, 0, 120, 200], [0, 1, 1, 1, 0]);

  return (
    <motion.div
      style={{ x, rotate, opacity }}
      drag="x"
      dragConstraints={{ left: 0, right: 0 }}
      onDragEnd={(e, { offset, velocity }) => {
        const swipe = Math.abs(offset.x) * velocity.x;
        if (offset.x > 140 || swipe > 1000) {
          onDismiss?.('right');
        } else if (offset.x < -140 || swipe < -1000) {
          onDismiss?.('left');
        }
      }}
      className="w-80 h-96 bg-white rounded-3xl shadow-xl border border-stone-200 cursor-grab active:cursor-grabbing p-6 flex flex-col justify-between select-none"
    >
      {children || <div className="text-stone-800 font-semibold">ExodeUI Swipe Card</div>}
    </motion.div>
  );
}

Architectural Breakdown

Sluggish swipe cards compute bounds on the JavaScript thread, dropping frames on high-frequency touch updates.

ExodeUI compiles swipe decks into standalone UI thread worklets where translation and rotation are calculated within 8.33ms.

Momentum handoff ensures that fast flick gestures eject cleanly even if the finger lifted early.

Frequently Asked Questions

Explore Related Motion Guides & Tooling

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