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Physics & Math

Physics UI Animation

Canonical Definition

The practice of driving user interface motion using physical simulations of velocity, momentum, friction, and mass rather than static time-based curves.

Detailed Explanation & Context

Physics UI Animation replaces traditional timeline-based animation with dynamic physics equations. When a user interacts with software via touch or mouse, they impart velocity. A physics-driven interface preserves this velocity, smoothly decelerating elements into their final resting state through realistic spring dynamics rather than hard-coded ease-in-out timers.

Mathematical Model / Governing FormulaDifferential Equation: m·x'' + c·x' + k·x = 0

Key Takeaways

  • 100% interruptible: users can touch, drag, or redirect an animation mid-movement.
  • Natural to human perception: matches the physical behavior of real-world objects.
  • Used as the core interaction paradigm across Apple iOS and Android Material You.
Implementation Syntax (JSX)
// Typical spring settings
{ stiffness: 380, damping: 24, mass: 1 }

Apply Physics UI Animation in Your Application

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