ExodeUI

EXODEUI DESKTOP

A little space for good ideas.

Choose your platform to get the official ExodeUI installer.

ER
Elena RostovaDownloaded Desktop App

Staff Product Designer · SaaS Studio · 2m ago

“Exported our gesture state machine to React Native worklets in under 5 minutes.”

Verified switch
Live Download
Elena RostovaElena Rostova(Berlin)downloaded ExodeUI for macOS (Apple Silicon)2m ago
Figma Migration
Devon K.Devon K.(Senior Mobile Lead):“Finally moving our team away from Figma Smart Animate. Having true interruptible 120 FPS spring physics on touch gestures is night and day.”5m ago
Living Canvas
Lucas SilvaLucas Silvapublished new interaction: Dynamic Island morphing state machine9m ago
Live Download
Alexander KleinAlexander Klein(Amsterdam)downloaded ExodeUI for Windows (x64)12m ago
Rive Alternative
Julian M.Julian M.(iOS Engineer):“Uninstalled Rive for our app. Direct Swift and Reanimated worklet export with zero 2.4MB WASM bundle bloat is the future.”18m ago
Community Pulse
User1,490+ active developerscompiled 840+ second-order spring machines todayLive
Design Systems
Priya PatelPriya Patel(Design System Lead):“W3C DTCG motion tokens compiled across React, iOS, and Kotlin with zero manual translation tax. Huge time saver.”24m ago
Live Download
Marcus ChenMarcus Chen(Singapore)downloaded ExodeUI for macOS (Apple Silicon)29m ago
Compiled to React
Sarah LinSarah Linexported tactile spring sheet to React Native Reanimated 334m ago
Live Download
Elena RostovaElena Rostova(Berlin)downloaded ExodeUI for macOS (Apple Silicon)2m ago
Figma Migration
Devon K.Devon K.(Senior Mobile Lead):“Finally moving our team away from Figma Smart Animate. Having true interruptible 120 FPS spring physics on touch gestures is night and day.”5m ago
Living Canvas
Lucas SilvaLucas Silvapublished new interaction: Dynamic Island morphing state machine9m ago
Live Download
Alexander KleinAlexander Klein(Amsterdam)downloaded ExodeUI for Windows (x64)12m ago
Rive Alternative
Julian M.Julian M.(iOS Engineer):“Uninstalled Rive for our app. Direct Swift and Reanimated worklet export with zero 2.4MB WASM bundle bloat is the future.”18m ago
Community Pulse
User1,490+ active developerscompiled 840+ second-order spring machines todayLive
Design Systems
Priya PatelPriya Patel(Design System Lead):“W3C DTCG motion tokens compiled across React, iOS, and Kotlin with zero manual translation tax. Huge time saver.”24m ago
Live Download
Marcus ChenMarcus Chen(Singapore)downloaded ExodeUI for macOS (Apple Silicon)29m ago
Compiled to React
Sarah LinSarah Linexported tactile spring sheet to React Native Reanimated 334m ago

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Physics & Math

Canonical Definition

A mathematical animation model based on second-order differential harmonic oscillators that calculates movement using stiffness, damping, and mass rather than fixed durations.

Detailed Explanation & Context

Spring physics in digital UI is an animation paradigm that calculates the position and velocity of interface elements using physical simulation rather than time-based interpolation. While a linear duration curve forces an animation to run for a fixed number of milliseconds regardless of how far it travels, a spring dynamic simulator adapts naturally to the distance and user touch momentum, creating fluid, 100% interruptible interactions.

Mathematical Model / Governing FormulaF = -kx - cv (Hooke's Law with Viscous Damping)

Key Takeaways

  • Stiffness (k) governs the acceleration toward the rest target.
  • Damping (c) introduces friction that opposes velocity and prevents infinite bouncing.
  • Mass (m) determines mechanical inertia and response resistance.
Implementation Syntax (JSX)
const { scale } = useSpring({
  scale: pressed ? 0.92 : 1.0,
  stiffness: 420,
  damping: 26,
  mass: 1.0
});

Related Glossary Terms

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ExodeUI makes modern motion engineering effortless. Design visually and compile clean, accessible components directly to production.