State Machines & Logic · MCP Tool
add_transition
Adds a transition between states with optional delay and conditions.
Tool Overview & Agent Execution
add_transition is an official Exode MCP tool that allows AI coding assistants like Claude Code, Cursor, and Windsurf to adds a transition between states with optional delay and conditions.. It directly inspects and modifies local .exode JSON files with precision without manual UI tweaking.
Example Prompt for Claude Code & Cursor
Give this instruction to your AI coding agent to execute this tool on your active .exode workspace:
prompt
"Add a 'hover' state and wire a spring transition from 'idle' in artboard 'Card'"Tool Parameters & Input Schema
| Parameter | Type | Required | Description |
|---|---|---|---|
| conditions | array | Optional | The conditions parameter for add_transition. |
| delay | number | Optional | Delay before transition starts |
| duration | number | Optional | Transition duration in seconds |
| path | string | Yes | The path parameter for add_transition. |
| sourceStateId | string | Yes | The sourceStateId parameter for add_transition. |
| targetStateId | string | Yes | The targetStateId parameter for add_transition. |
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add_flow_rule
RECOMMENDED SEQUENCING PRIMITIVE: Adds an animation flow/sequencer rule to orchestrate multi-step transitions and state-driven animations without raster effects.
add_input
RECOMMENDED STATE MACHINE PRIMITIVE: Adds a reactive input variable (Boolean, Number, Trigger, Text) to the state machine to model component states without heavy raster effects.
add_input_variable
RECOMMENDED STATE MACHINE PRIMITIVE (Alias for add_input): Adds a reactive state machine variable to cleanly drive interactive states.
Build & Review Motion Visually
Let Claude or Cursor run add_transition, then fine-tune timing, spring physics, and export ready-to-ship code in ExodeUI.