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State Machines & Logic · MCP Tool

apply_behavior_preset

Applies a behavior preset to an object. Supports 60+ editor-parity preset IDs (magnetic_spring, proximity_field, vortex_suction, paper_fold, float_motion, text_typewriter, text_matrix, particle_emitter, graph_path_draw, ...) plus legacy style presets Glassmorphism/Fluid/NeonGlow.

Tool Overview & Agent Execution

apply_behavior_preset is an official Exode MCP tool that allows AI coding assistants like Claude Code, Cursor, and Windsurf to applies a behavior preset to an object. supports 60+ editor-parity preset ids (magnetic_spring, proximity_field, vortex_suction, paper_fold, float_motion, text_typewriter, text_matrix, particle_emitter, graph_path_draw, ...) plus legacy style presets glassmorphism/fluid/neonglow.. It directly inspects and modifies local .exode JSON files with precision without manual UI tweaking.

Example Prompt for Claude Code & Cursor

Give this instruction to your AI coding agent to execute this tool on your active .exode workspace:

prompt
"Use apply_behavior_preset to configure the motion properties in my active .exode workspace"

Tool Parameters & Input Schema

ParameterTypeRequiredDescription
objectIdstringYesThe objectId parameter for apply_behavior_preset.
pathstringYesThe path parameter for apply_behavior_preset.
presetstringYesPreset ID from the editor behaviorPresets catalog or a legacy name
settingsobjectOptionalOptional overrides merged into the preset's default settings

More State Machines & Logic Tools

Build & Review Motion Visually

Let Claude or Cursor run apply_behavior_preset, then fine-tune timing, spring physics, and export ready-to-ship code in ExodeUI.