Canvas & Workspace Management · MCP Tool
open_editor
Launches the ExodeUI editor application with the specified file.
Tool Overview & Agent Execution
open_editor is an official Exode MCP tool that allows AI coding assistants like Claude Code, Cursor, and Windsurf to launches the exodeui editor application with the specified file.. It directly inspects and modifies local .exode JSON files with precision without manual UI tweaking.
Example Prompt for Claude Code & Cursor
Give this instruction to your AI coding agent to execute this tool on your active .exode workspace:
prompt
"Use open_editor to configure the motion properties in my active .exode workspace"Tool Parameters & Input Schema
| Parameter | Type | Required | Description |
|---|---|---|---|
| path | string | Optional | File path to open in editor |
More Canvas & Workspace Management Tools
add_constraint
Adds a physical or transformation constraint between objects.
add_layer
Adds a new state machine layer.
animate_properties
RECOMMENDED PRIMARY MOTION TOOL: Animates object transform properties (x, y, scale_x, scale_y, rotation, opacity, skew_x) using keyframes. Extremely memory-efficient, GPU-accelerated 60fps playback with zero filter overhead. Combine with state variables and interaction rules for responsive interfaces.
apply_vibe
Applies a visual style preset (glassmorphism, minimalist, cyberpunk) to an object.
Build & Review Motion Visually
Let Claude or Cursor run open_editor, then fine-tune timing, spring physics, and export ready-to-ship code in ExodeUI.