Inside the ExodeUI Motion Compiler Architecture
The ExodeUI compiler operates through four core compiler stages:
- 1. Parsing: Converts the visual canvas state, vector coordinates, and event triggers into an Abstract Syntax Tree (AST).
- 2. Type & Logic Verification: Verifies state machine determinism, ensures no infinite transition loops exist, and validates spring physics parameters.
- 3. Optimization & Tree-Shaking: Prunes unused states, folds static CSS properties, and pre-computes differential spring constants.
- 4. Code Emission: Emits idiomatic React JSX, SwiftUI views, or Flutter widgets according to user preference.