Components & Assets · MCP Tool
add_joystick
Injects an interactive Joystick object mapped to variables.
Tool Overview & Agent Execution
add_joystick is an official Exode MCP tool that allows AI coding assistants like Claude Code, Cursor, and Windsurf to injects an interactive joystick object mapped to variables.. It directly inspects and modifies local .exode JSON files with precision without manual UI tweaking.
Example Prompt for Claude Code & Cursor
Give this instruction to your AI coding agent to execute this tool on your active .exode workspace:
prompt
"Use add_joystick to configure the motion properties in my active .exode workspace"Tool Parameters & Input Schema
| Parameter | Type | Required | Description |
|---|---|---|---|
| name | string | Optional | The name parameter for add_joystick. |
| path | string | Yes | The path parameter for add_joystick. |
| xVarId | string | Optional | The xVarId parameter for add_joystick. |
| yVarId | string | Optional | The yVarId parameter for add_joystick. |
More Components & Assets Tools
Build & Review Motion Visually
Let Claude or Cursor run add_joystick, then fine-tune timing, spring physics, and export ready-to-ship code in ExodeUI.